Indie Game publishing for developers with something to say.

PUBLISHING

Nitrate Games partners with independent developers to bring original and licensed games to market. From production and positioning to marketing, community, and launch, we help teams turn promising games into releases built to reach an audience.

Why Publish with Nitrate?

Production support

Creative direction, narrative, art, audio, production, and QA support to fill the gaps your team needs from development through release.

Marketing, pr & community

Trailers, press, creators, community strategy, convention activations, wishlist campaigns, and launch marketing built to turn attention into players.

licensing ip partnerships

Deep experience working with established entertainment properties, rights holders, and licensed worlds across games and media.

distribution & launch

Storefront strategy, release planning, platform coordination, and launch support for PC, console, and other platforms.

flexible partnerships

Every project is different. We structure publishing partnerships around the game, development team, scope, funding needs, and path to market.

Our Slate.

LICENSED GAMES

We bring established entertainment properties into games through partnerships with talented developers, creators, and rights holders.

Our debut title, Jay and Silent Bob’s Joint Venture, was revealed during Kevin Smith’s Hall H panel at San Diego Comic-Con 2026.

Nitrate originals.

New games. New worlds. New IP.

Nitrate Originals partners with developers and creators building distinctive games with strong concepts, memorable worlds, and clear audiences.

ANNOUNCEMENTS COMING SOON.

WE’RE ALWAYS LOOKING FOR GREAT GAMES.

PITCH YOUR GAME

If you’re building something distinctive and looking for a publishing partner, we want to hear about it.

We’re genre-flexible, with a particular interest in games with strong creative direction, compelling worlds, distinctive art, and a clear reason for players to care.

Our current focus is primarily PC and Steam, with console opportunities considered by project.

  • A clear vision for the game and its audience

  • A capable team with a realistic development plan

  • A pitch deck, prototype, vertical slice, or playable build

  • Strong creative direction or a distinctive gameplay hook

  • Existing IP, community, audience, or development funding where applicable

WHAT WE LOOK FOR:

  • A pitch deck introducing the game and your team

  • Gameplay footage or a trailer

  • A playable build, if available

  • Your estimated development budget

  • Your projected development timeline

  • Information about IP ownership or licensing

WHAT TO SEND:

SUBMIT YOUR GAME.

FAQ